Despina Grigoriou (Michael)

Projects

Funded – Official Projects

Current Projects

RISE – Phase 2

Research centre in Interactive media, Smart systems and Emerging technologies
Establishment and operation of the RISE Research centre on Interactive media, Smart systems and Emerging technologies, operating at internationally-high standards.

Website: rise.org.cy
Partners: RISE Centre of Excellence, Cyprus; Nicosia Municipality, Cyprus (coordinator); Cyprus University of Technology, Cyprus; University of Cyprus, Cyprus; Open University Cyprus, Cyprus; Max Planck Institute for Informatics (MPI), Germany; University College London (UCL), UK.
Funding Sources: EC H2020-WIDESPREAD-01-2016-2017-Teaming Phase 2; Cyprus Government through the Directorate General for European Programmes, Coordination and Development; the European Structural and Investment Funds; multiple other resources including partners’ contributions.
Role: Deputy scientific coordinator & principal investigator
Funding Amount: ∼50M EUR (∼35M cash + ∼15M in-kind) – external funding
Duration: 2017 – 2024 (84 months)


OTHELLOS

Bringing Historic Famagusta to Life for School-Aged Children
Project of VR for Well-Being MRG – RISE CoE
Development of an educational game for the increase of awareness and appreciation for EU-renovated sites, in the historic walled city of Famagusta.

Partners: RISE Centre of Excellence; Cyprus Institute
Funding Sources: EU/UNDP
Role: Work Packages Leader
Funding Amount: 120K EUR (∼83K cash + ∼37 in-kind) – external funding; 25K EUR cash for the author
Duration: 2020-2021 (12 months)


BrailleBoard

Prototyping a Mid-air Haptics (Braille) Keyboard for Blind People
Project of VR for Well-Being MRG – RISE CoE
Exploration of the mid-air Ultrahaptics device for the development of innovative applications.

Partners: RISE Centre of Excellence
Funding Sources: ULTRALEAP
Role: Coordinator
Funding Amount: 6K EUR in-kind (3 Mid-Air devices) – external funding
Duration: 2019-2020


Completed Projects

RISE – Phase 1

Research centre in Interactive media, Smart systems and Emerging technologies
Business Plan preparation for the RISE Research centre on Interactive media, Smart systems and Emerging technologies.

Website: phase1.rise.org.cy
Partners: Nicosia Municipality, Cyprus (coordinator); Cyprus University of Technology, Cyprus; University of Cyprus, Cyprus; Open University Cyprus, Cyprus; Max Planck Institute for Informatics (MPI), Germany; University College London (UCL), UK.
Funding Source: HORIZON 2020 – WIDESPREAD-2014-1 – TEAMING
Role: Principal Investigator & Overall Deputy Scientific Coordinator
Funding Amount: 476K EUR for all partners (60K EUR for the author) external funding
Duration: 2015 – 2016 (12 months)


NOTRE

Network for Social Computing Research
Develop a network to strengthen and enhance the research and innovation potential and capability of the Social Computing Research Centre at the Cyprus University of Technology.

Website: notre.socialcomputing.eu
Partners: Cyprus University of Tehnology-Social Computing Research Centre, Cyprus; Foundation for Research and Technology-Hellas, Greece; IMDEA Networks Institute, Spain; MIRALab-Universite De Geneve, Switzerland; University of Dusseldorf, Germany.
Funding Source: HORIZON 2020 – TWINNING – 2015
Role: Work Package Leader
Funding Amount: 1M EUR for all partners (0.5M EUR for CUT) – external funding
Duration: 2015 – 2018


CSRC – Phase 1

Cyprus Science Research Center
Business plan preparation for a Science and Research Center in Cyprus focusing on STEAM.

Partners: University of Cyprus, Cyprus University of Technology, Open University Cyprus, University of Nicosia, European University Cyprus, UCLan Cyprus, Neapolis University, Frederick University of Technology, Etablissement Public Du Palais De La Decouverte et de la Cite Des Sciences Et De l’Indisutrie, France; Fondazione IDIS-Citta della Scienza, Italy; Kobenhavns Universitet, Denmark; Leibniz-Institut Fur Die Padagogikder Naturwissenschaften Und Mathematik An Der Universitat Kiel, Germany; University College London, UK; Foundation for Research and Technology – Hellas, Greece.
Funding Source: WIDESPREAD-04-2017: Teaming Phase 1
Role: Consortium member
Funding Amount: 476K EUR for all partners (60K EUR) external funding
Duration: 2017 – 2018 (12 months)


INTELed

Innovative Training via Embodied Learning and Multi-sensory Techniques for Inclusive Education
Support for special and general education teachers in acquiring knowledge and skills for the use of multi-sensory technology for learning, assessment, and addressing the needs of children in inclusive educational contexts.

Partners: Cyprus University of Technology-Social Computing Research Center, Cyprus; University of Piraeus Research Center, Greece; CESIE, Italy; University of Valladolid, Spain.
Founding Source: EC-ERASMUS+ KA201 – Strategic Partnerships
Role: Consortium member
Funding Amount: 154K EUR for all partners – external funding
Duration: 2017 – 2019 (24 months)


Starting Grant

Starting grant provided to newly elected academic staff of the University to facilitate their research activities. The funding of this resource has been exploited to conduct research on VR experiments and 3D simulators.

Partners: GET Lab, Cyprus University of Technology
Funding source: Cyprus University of Technology
Funding: 40K EUR – internal funding
Duration: 2013-2014 (24 months)
This starting grant has funded or partially funded:


Microsoft Sponsorship

Establishment and equipped of a research lab conducting research on Computer Graphics.

Partners: Cyprus University of Technology, Cyprus
Funding source: Microsoft Cyprus
Funding: 20K EUR – external funding
Establishment: 2012


Other Projects

VR Depression

supervisor: Despina Michael- Grigoriou
researcher: Chistos Hadjipanayi
duration: 2019-2020


VR Aspenger’s Syndrome

supervisor: Despina Michael- Grigoriou
researcher: Chistos Hadjipanayi
duration: 2019-2020


Full Body Motion Capture Demo

supervisor: Despina Michael- Grigoriou
researchers: Christos Kyrlitsias, Maria Christofi, Christos Gkoumas and Panayiotis Corneliou
duration: 2019


Virtual Buzzwire Rehab Game

coordinator: Despina Michael- Grigoriou
researcher: Chris Christou
duration: 2018


VR Choirokoitia

supervisor: Despina Michael- Grigoriou
researchers: Maria Christofi, Christos, Zoe Anastasiadou, Maria Michaelidou, Ioanna Papamichael and Katerina Pieri
duration: 2016-2018


Run4All Game

supervisor: Despina Grigoriou (Michael)
students: Christos Kyrlitsias and Maria Christofi
duration: 2017


VR Human Anatomy

supervisor: Despina Grigoriou (Michael)
student: Panayiotis Yiannakou
duration: 2016


Christmas Game

supervisor: Despina Grigoriou (Michael)
student: Christos Kyrlitsias and Maria Christofi
duration: 2016


VR Claustrophobia

Towards designing virtual environments suitable for the treatment of claustrophobia
supervisor: Despina Michael
researcher: Maria Christofi
duration: 2015


Notice Me Detective

Video Game
supervisor: Despina Michael
students: Valentina Chrysostomou, Maria Christofi and Kyriakos Georgiou
duration: 2015


VR Ethical Dilemma

coordinator: Despina Michael
researchers: Marios Kleanthous and Marinos Savva
duration: 2013-2014


Aliens VS Humans

Do avatars make a difference in how we play the game?
researchers: Chris Christou and Despina Michael
duration: 2013-2014
VS-Games 2014 – Best Paper Award


Augmented Reality Book

Learning through AR Books and Mobile Devices
student: Konstantinos Koumi (BA thesis)
supervisor: Despina Michael
duration: 2013-2014


3D Diving Simulator for Zenobia Wreck

student: Kalia Aristidou (MSc thesis)
supervisor: Despina Michael
duration: 2013-2014
Microsoft Imagine Cup 2014 – Local Finals Winner


VR Astronomy

Virtual Tour in our Solar System
student: Marios Kleanthous (BA thesis)
supervisor: Despina Michael
duration: 2013-2014


Aerophobia and Chromatotherapy through Virtual Reality

student: Marinos Savva (BA thesis)
supervisor: Despina Michael
duration: 2013-2014


3D Driving Simulator

City Reconstruction, Real-time Interactivity, VR Integration
coordinator: Despina Michael
researchers: Smaragda Christodoulou, Marios Kleanthous and Marinos Savva
duration: 2012-2013


‘Kalikantzaros’

A Game to Promote Cypriot Tradition
supervisorDespina Michael
researchers: Marios Kleanthous, Konstantinos Koumi, Andreas Pavlou and Marinos Savva
duration: 2013
Microsoft Imagine Cup 2013 – Local Finals

Before GET Lab

Despina's participation in research projects with other affiliations

Traverse

Transcending Reality - Activating Virtual Environment Responses through Sensory Enrichment

The far reaching aim of this project is to provide the means for ‘transcending reality’: to use virtual reality to transcend the self, whereby participants in an immressive virtual reality (IVR) may have the strong illusion of transforming their bodies, and therefore have experiences in virtual reality that are not possible in physical reality.

Funded by:
European Research Council  (under the Advanced Grant scheme)

Project website:
www.traverserc.org

Affiliated with:
University of Barcelona, Event-lab
Role:
Researcher

Duration:
2009 - 2014

traverselogo


Virtual Tour

A virtual tour of Nicosia in 19th century

The virtual tour is based on a description of a british traveler that visited Nicosia in 1850. Through the virtual tour, the user can visit several landmarks in Nicosia. The interaction with the system is performed through a touch screen.

Funded by:
The Leventis Municipal Museum

Affiliated with:
University of Cyprus
Role:
Co-coordinator

Duration:
2009 - 2010

virtualtourlogo


Nicosia Walls

A multi-touch table application for the Walls of Nicosia across the centuries

The fortifications of Nicosia are displayed for several historical periods. The user can interact with the application through the multi-touch surface. He can choose a specific historical period or change the viewpoint from where he watch the 3D models using intuitive gestures. Both software and hardware were developed in this project.

Funded by:
The Leventis Municipal Museum

Affiliated with:
University of Cyprus
Role:
Co-coordinator

Duration:
2009 - 2010

wallslogo


E-museum

An e-museum of Macedonian Museum of Contemporary Arts

This is an online graphics application that has two parts:

  • the 3D representation of the museum where the user can virtually navigate and see the exhibits and their associated information.
  • an online computer game-like application where the user can build his own virtual museum. The user can choose from a pool of 3D objects (representing the existing exhibits of the real museum) and place them according to his preferences in the virtual gallery.

Funded by:
Ministry of Finance, Greece

Project website:
www.mmca.org.gr

Affiliated with:
University of Cyprus
Role:
Co-coordinator (for UCY part - design and development of virtual museum)

Duration:
2008

emuseumlogo


Tonemap

High fidelity images for a virtual reality system with application to military training

The aim of this project is two fold:

  •  Development of a computer game/system for military training. It is a multi-player collaborative game that runs over a network. The aim of the game is to train soldiers and their team leader in residential areas where the training of soldiers in reality is very difficult. Each virtual soldier is controlled by a real soldier. The soldiers can communicate over the network. The game has been also integrated with a Virtual Reality system thus the navigation of a virtual soldier can be done using the tracking system of the VR and the shooting is performed using a data glove.
  • Development of a framework for applying tonemapping in real time applications. This is necessary in the system described above due to high dynamic range that exists in such situations e.g. an explosion in the night.

Funded by:
Research Promotion Foundation, Cyprus

Project website:
www.cs.ucy.ac.cy/tonemap

Affiliated with:
University of Cyprus
Role:
Researcher

Duration:
2005 - 2007

tonemaplogo


Scoliosis

Automatic photogrammetry methods for diagnosis and follow-up of scoliosis

This project aim is the development of a system with which doctors will be able to diagnose and follow-up scoliosis without using x-rays. The topology of patient's back will be captured using cameras and photogrammetry methods. It will be transformed on a 3D model using computer graphics techniques. Doctors will be able to process the 3D model and make measurements related to this disease.

Funded by:
Research Promotion Foundation, Cyprus

Affiliated with:
University of Cyprus
Role:
Researcher

Duration:
2005 - 2007

scoliosislogo


Create

Constructivist Mixed Reality for Design, Education, and Cultural heritage

A mixed-reality framework that enables highly interactive real-time construction and manipulation of virtual worlds based on real data sources, resulting in experiences that couple realism and interactivity.

Funded by:
EU - Fifth Framework (IST) Programme (FP5)

Project website:
www.cs.ucl.ac.uk/create

Affiliated with:
University of Cyprus
Role:
Researcher

Duration:
2002 - 2005
createlogo


NavSav

Navigation du Savoir

A web portal development with material about history and culture of Mediterranean countries.

Funded by:
EU - Euromed Heritage II

Project website (local copy):
www.despinamichael.net/navsav

Affiliated with:
University of Cyprus
Role:
Researcher

Duration:
2003 - 2005

navasavlogo