HTC Vive Pro features higher-resolution displays, now at 1440×1600 resolution per-eye, along with a second outward-facing camera, attachable over-ear speakers, a microphone for noise cancellation analysis, and a refreshed design with a more “balanced” form, lighter weight, and a sizing dial. It also featured a new navy blue-coloured exterior.
Oculus Rift, also known simply as Oculus Rift CV 1, is a virtual reality headset developed by Oculus VR, a subsidiary of Facebook Inc. featuring per-eye displays running at 90 Hz with a higher combined resolution than DK2, 360-degree positional tracking, integrated audio, a vastly increased positional tracking volume, and a heavy focus on consumer ergonomics and aesthetics.
The Oculus Go is a standalone virtual reality headset developed by Facebook Technologies in partnership with Qualcomm and Xiaomi.
Motion Tracking Devices
Xsens MVN Awinda
Xsens MVN ensures real-time, reliable and accurate human motion analysis. Collect accurate data on the full range of human motion, in any setting, with our motion capture system. Whether it’s human motion analytics, ergonomics, biomechanics, sports science or rehabilitation, the rugged design and proven Xsens biomechanical model and sensor fusion algorithm deliver dependable and repeatable results. Xsens’ tiny motion trackers are able to capture the smallest twitches to high dynamic movements on-body ensuring full 3D motion analysis. It can be used anywhere, with quick set-up and no calibration, offering stability and precision whenever and wherever you need it. MVN Awinda version use 17 wireless sensors which are fitted on the body with adjustable straps. Its portability makes MVN Awinda ideal for use in groups and education.
The Xsens Glove by Manus offers real-time finger tracking. The gloves work with the Xsens’ MVN motion capture systems. They have direct integration into Xsens’ MVN Animate software, and quickly deliver real-time finger data. The gloves are immune to magnetic interference, similar to Xsens’ motion capture solutions, giving full flexibility to capture anywhere.
The Virtuix Omni is an omnidirectional treadmill simulator for virtual reality games and other applications. It uses a platform to simulate locomotion i.e. the motion of walking, requiring both special shoes or shoe covers and a surface that reduces friction.
Leap Motion Controller
The Leap Motion Controller from Ultraleap is an optical hand tracking module that captures the movement of users’ hands and fingers so they can interact naturally with digital content. The Leap Motion Controller is a small USB peripheral device that is designed to be placed on a physical desktop, facing upward. It can also be mounted onto a virtual reality headset.
Biosignal Acquisition Devices
g.Nautilus EEG headset
g.Nautilus RESEARCH is a wearable EEG headset for research applications only. This means that it’s less expensive and intended to be used for neuroscience research only. It comes with flexible cables to configure the EEG electrode positions as you wish. A hybrid (dry and wet) EEG electrode version and a gel EEG electrode version with 8/16/32/64 EEG channels are available for any kind of neurological and neuroscience research.
Empatica E4 wristband
The E4 is a medical-grade wearable device that offers real-time physiological data acquisition, enabling researchers to conduct in-depth analysis and visualization. The device is equipped with a PPG sensor, EDA sensor, 3-axis accelerometer, and Infrared Thermopile. The E4 is used by researchers to measure arousal in individuals within laboratory and/or naturalistic settings to study, for example, stress or other emotions.