GET Lab coordinator, Despina Michael, will talk tomorrow [Wednesday 25/6/14, 5:30pm] at Kanali 6 about the first 3D driving simulator for Cyprus, developed by GET Lab. Listen below GET Lab’s coordinator, Despina Michael, talking about the Driving Simulator at Kanali 6 radio channel. [ezcol_1fifth][/ezcol_1fifth] [ezcol_3fifth] [/ezcol_3fifth] [ezcol_1fifth_end][/ezcol_1fifth_end] Video demonstrating the 3D Driving Simulator: … Read more
Another paper from GET Lab has been accepted for publication! Our paper “Aliens versus Humans: Do avatars make a difference in how we play the game?”, Ch. Christou and D. Michael, has been accepted for publication at 6th International Conference on Virtual Worlds and Games for Serious Applications [VS-Games 2014].
On 27 March and 11 April, GET Lab [www.getlab.org], a research lab at the Department of Multimedia and Graphic Arts of the Cyprus University of Technology, received students from UCLan Cyprus’ School of Sciences and from the Linopetra Lyceum. The visits took place in the context of educational excursions organized by the aforementioned institutions. Lyceum students were accompanied by … Read more
GET Lab has been awarded the Imagine “Games” Cup 2014, at the national finals that took place on 28 April 2014. The Imagine Cup is a global student technology competition, held in more than 80 countries under the aegis of Microsoft. GET Lab had two teams participating in the competition. “Dive”, the winner, was led by … Read more
The final phase of the Logipaignion 2014 Contest was held on Saturday, 3 May 2014 at the University of Cyprus with the active participation of GET Lab [www.getlab.org] from the Department of Multimedia and Graphic Arts of the Cyprus University of Technology. Logipaignion 2014 is the 6th annual Pancyprian Contest addressed to High School and Lyceum … Read more
The GET Lab coordinator, Dr. Despina Michael is giving a talk on “Computer Games… thinking outside the box!” at the event “Computer Gaming: The Emerging Field in IT”, organized by the Cyprus Computer Society. Computer games are usually associated with fun and entertainment. However, they can be used for various other reasons, such as training, education, … Read more